https://www.youtube.com/watch?v=LjzUJ5mp5cA&t=1s&ab_channel=AlexBabic The intended message The purpose of this video was to convey to the audience that the rapid advancement of artificial intelligence bares consequences for humanity. It was important for me to communicate that although artificial intelligence is intended to only produce positives, the negatives may outweigh them if not addressed soon enough. My argumentContinueContinue reading “Humanoid Robots: Do They Help or Hinder?”
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Working with video
https://youtu.be/S763eWEQvFk Conveying a messageThe video, ‘Artificial Intelligence: The Neuralink’, intends to bring to light the pros and cons of the new brain-machine interface (BMI), the ‘Neuralink’. It was important for me to convey that although the BMI is set to have a positive impact on those suffering from neurological disorders, we must consider the invasiveContinueContinue reading “Working with video”
I promise, I’m authentic: A very loose guide to your first on-screen recording)
Appearing authentic in front of the camera is no easy feat. Shying away feels natural and sometimes, it’s just all too easy to get ‘stuck in your head’. When posting content online, it is always my intention to speak as if it were to a friend. By that, I mean that I want it toContinueContinue reading “I promise, I’m authentic: A very loose guide to your first on-screen recording)”
‘Little Explorers’: The app that gamifies cultural education
https://www.youtube.com/watch?v=ZVPPo_0M_1s About ‘Little Explorers’ The world is a big place! Full of many wondrous and rich cultures. We want to engage children and help develop their knowledge and understanding of the different cultures and their own heritage. We hope to be able to create an app to connect children to the adventure of virtual learning,ContinueContinue reading “‘Little Explorers’: The app that gamifies cultural education”
Gamification: dopamine’s best friend
It’s the age-old tale of teamwork. Uniting to create something fantastic. One without the other is just kind of… meh. Well, at least this is the story when it comes to gamification and dopamine. The two work together to create motivation. The dynamic duo have worked their way into our hearts, our heads… and evenContinueContinue reading “Gamification: dopamine’s best friend”
Gamification: can too much of a positive become a negative?
Yesterday I had a Zoom session with my new friend Monica Rekkedal. For a bit of background, Monica is an insanely interesting Norwegian student that (as much as she doesn’t think so) is absolutely acing English as a second language. We dove deep into a side of Gamification that I have never considered. You see,ContinueContinue reading “Gamification: can too much of a positive become a negative?”
A GAMIFIED RESPONSE TO DRINKING CULTURE
During a Zoom seminar, myself, Katherine and Olivia devised an app that could positively impact on a wicked problem facing Victoria. The problem given to us was that of our current drinking culture. To tackle this, we assessed our target audience against the player types listed in Bartle’s Player Types for Gamification (Kumar, Herger &ContinueContinue reading “A GAMIFIED RESPONSE TO DRINKING CULTURE”
WEEK 10: Testing and presenting
During the week, our group conducted testing of various pages. We discovered that majority of people responded more to ‘Avatar page 1’: in comparison to ‘Avatar Page 2’: We also asked people to locate the 360° navigation button on the same page: We also tested the ‘Food Plate’ page by surveying people on a scaleContinueContinue reading “WEEK 10: Testing and presenting”
WEEK 9: Prototype and testing
In week 9, we continued to refine our final prototype. We added duct tape to cover the edges and slimmed a few pages down by cutting them to help them slide in and out of the iPad. Each page includes an avatar in the top left-hand corner. The avatar changes to resemble the outfit andContinueContinue reading “WEEK 9: Prototype and testing”
WEEK 8: Prototype
During this seminar, we started to refine our prototype. As other members of the team had returned, we discussed our progress and began to bring all of our ideas together. We used cardboard and duct tape to structure the iPad for our web-based interactive program. We began taking our original prototype pages and refining them.ContinueContinue reading “WEEK 8: Prototype”